It's a huge update, so get up to speed faster with our run-down of the key features for CG artists.
Thursday, May 3rd, 2018
It's a huge update, so get up to speed faster with our run-down of the key features for CG artists.
Thursday, May 3rd, 2018
Updated: neat Star Wars short shows the real-time effects possible in UE4 with this new extension to DX12.
Wednesday, March 21st, 2018
New C#-scriptable render pipeline and node-based shader editor, but no more native Substance support.
Thursday, January 11th, 2018
Scaleform, Navigation, Beast and HumanIK sales stopped on 12 July. Existing users get final source code of some tools.
Wednesday, July 19th, 2017
Rendering middleware firm's 'next-level C# game engine' now shipping commercially, but still free to individuals and indie studios.
Wednesday, April 26th, 2017
Now shipping: Big update to the rendering toolkit adds animation support, real-time GI, texture baking, and Unity and UE4 export.
Friday, November 25th, 2016
Update to the renderer adds neat interactive denoising system, improved GI and GPU rendering.
Tuesday, June 7th, 2016
Updated: Real-time visualisation software gets improved GI, AO, depth of field - and now VR support.
Wednesday, April 6th, 2016
Beautiful Ninja Theory-created demo showcases new open-world tech in the UE4 and Unity lighting system.
Thursday, March 17th, 2016
Sizeable update boosts render speed by up to 50% and adds over 25 new and updated features.
Friday, December 18th, 2015
New GI engine, AO pass, support for deep compositing and UDIM - and updatable separately to your 3D app.
Friday, April 17th, 2015
New non-commercial edition gives SketchUp users free access to e-on's real-time rendering system.
Thursday, March 12th, 2015
Now shipping: leading game engine gets real-time GI, physically based shading, new audio-editing tools.
Tuesday, March 3rd, 2015