Check out the new features in the real-time ray tracing renderer, including the D5 Scatter tool - and new AI tools, including Text to 3D.
Friday, April 26th, 2024
Check out the new features in the real-time ray tracing renderer, including the D5 Scatter tool - and new AI tools, including Text to 3D.
Friday, April 26th, 2024
Real-time visualization software gets improvements to GPU ray tracing, new V-Ray Scene Exporter and support for Intel Arc GPUs.
Thursday, March 28th, 2024
Unofficial Blender integration for the Corona renderer gets support for Blender 4.0 and an automated converter for Cycles shaders.
Friday, January 19th, 2024
Real-time visualization software gets Lumen real-time GI system, plus support for animated meshes and Substance materials. Price up $250.
Wednesday, October 25th, 2023
Now out of preview: read our pick of the new features in UE5, from rendering OpenVDB files to the new Skeletal and Panel Cloth Editors.
Wednesday, September 6th, 2023
Sizeable update to the GPU ray tracing renderer adds real-time caustics, and cutaway rendering.
Thursday, August 17th, 2023
GPU renderer switches from OpenCL to HIP for final-quality output. Maya and Houdini editions also updated.
Thursday, June 8th, 2023
Real-time visualisation software gets new global illumination system, customisable stock content, SpaceMouse support.
Thursday, May 18th, 2023
Read our run-down of the latest features in UE5, from procedural content and Substrate materials to Chaos Flesh.
Friday, May 12th, 2023
Free GPU renderer gets support for new bevel shader, better viewport rendering, support for light linking.
Monday, March 13th, 2023
Updated: community-made BCorona plugin now supports Blender's displacement modifier.
Tuesday, November 15th, 2022
New Gnomon Workshop tutorial sets out all of UE5's key lighting tools, from Lightmass to Lumen.
Wednesday, August 24th, 2022
Milestone update to the game engine is now officially available, Check out its key features here.
Tuesday, April 5th, 2022