See the best new tools in the game engine and real-time renderer - from new ray traced materials to LIDAR support.
Wednesday, May 6th, 2020
See the best new tools in the game engine and real-time renderer - from new ray traced materials to LIDAR support.
Wednesday, May 6th, 2020
Powerful enterprise-grade real-time 3D engine now available free for indie games and VFX projects.
Tuesday, April 14th, 2020
Material authoring tool gets new export window with presets for UE4, Unity and common renderers.
Friday, March 13th, 2020
AI-driven tools developer's material-processing tech to be integrated in Unity, but will remain available for other game engines.
Wednesday, March 11th, 2020
Handy plugin converts Cinema 4D rigs, materials and lights into their Unity equivalents for real-time use.
Tuesday, March 10th, 2020
Download the handy free suite of modelling, texturing and layout tools for 3ds Max game artists.
Tuesday, March 3rd, 2020
Free game engine gets new cloth simulation system for clothing and environment assets, plus better character animation performance.
Monday, February 24th, 2020
Leading open-source game engine gets revamped shader editor, glTF 2.0 and FBX import, and a new pseudo-3D system for 2D games.
Thursday, January 30th, 2020
Game engine gets new Hi-DPI UI, updates to lightmapping and animation, experimental support for ray tracing on Nvidia RTX GPUs.
Tuesday, January 28th, 2020
Version 0.7 of the Substance Painter-like texture painting tool adds live links to UE4 and Unity.
Monday, January 13th, 2020
Neat 'open use' tool exports 3D terrains or heightmaps to DCC tools and game engines, at up to 65K resolution.
Friday, January 10th, 2020
Game engine gets a new automated system for bundling assets for release with a game, plus new texture debugging features.
Tuesday, December 17th, 2019
See the best new tools in the game engine and real-time renderer - from landscape editing to 3D text.
Sunday, December 15th, 2019