Read our pick of the new features, from water and volumetric clouds to Booleans and GPU lightmapping.
Friday, December 4th, 2020
Read our pick of the new features, from water and volumetric clouds to Booleans and GPU lightmapping.
Friday, December 4th, 2020
Model and texture 3D plants for Unreal Engine with The Gnomon Workshop's new beginner's guide.
Thursday, November 19th, 2020
Discover which 3D, image-editing and rendering apps will support the first Apple Silicon processors when they ship next week.
Friday, November 13th, 2020
Big update to the procedural 3D software adds KineFX character rigging toolset; updates to Solaris, Karma and the simulation tools.
Wednesday, October 21st, 2020
All part of a deal between Otoy and BiteTheBytes to link the GPU-based renderer and terrain generator.
Thursday, October 8th, 2020
Update to the free game engine officially replaces CryPhysics with PhysX, and improves the terrain and dynamic vegetation systems.
Thursday, October 8th, 2020
Neat plugin streamlines transfer of assets between Blender and Maya, particularly in games pipelines.
Friday, September 25th, 2020
V-Ray and Corona top list of most popular architectural renderers, but use of Twinmotion, Enscape and UE4 also rising.
Thursday, September 24th, 2020
Money will help fund development of an Unreal Engine live link plugin for the terrain generation software.
Tuesday, September 22nd, 2020
Neat €3 plugin assembles folders of texture maps into PBR materials for 'even the messiest scenes'.
Thursday, September 10th, 2020
Money will fund development of a Cineware-style live link between Cinema 4D and Unreal Engine.
Thursday, September 10th, 2020
Read Jason Lewis's in-depth review of Nvidia's Quadro RTX and AMD's Radeon Pro workstation GPUs.
Friday, August 28th, 2020
Unity has 1.5 million users and is used to create over half the games released, but the firm still made a loss of $163.2 million last year.
Tuesday, August 25th, 2020