Much-anticipated new iOS app lets you use Move AI's markerless mocap technology on video captured on a single iPhone.
Tuesday, November 7th, 2023
Much-anticipated new iOS app lets you use Move AI's markerless mocap technology on video captured on a single iPhone.
Tuesday, November 7th, 2023
New GPU-accelerated AI mocap add-on for iClone extracts facial motion data from video in real time. Works with consumer webcams.
Tuesday, November 7th, 2023
Create a VFX sequence of a character dissolving using Unreal Engine, Houdini and Photoshop with The Gnomon Workshop's tutorial.
Sunday, November 5th, 2023
Browser-based generative AI platform could soon generate complete 360° game environments from text prompts or sketches.
Thursday, November 2nd, 2023
Discover how to create compellling marketing images for games in SketchUp and Photoshop with The Gnomon Workshop's new tutorial.
Monday, October 30th, 2023
New 17-inch and 22-inch 4K, 120Hz HDR pen displays are aimed at high-end CG work like virtual production.
Monday, October 30th, 2023
High-res character based on scans of France's most tattooed man comes as a UE5 project with 8K PBR textures and a MetaHuman rig.
Sunday, October 29th, 2023
Discover which colleges were named the best for 3D animation, game art, visual effects, and overall world's best creative school.
Saturday, October 28th, 2023
Sizeable update to the AI-assisted character animation software adds audio capabilities, plus support for USD files and quad meshes.
Monday, October 23rd, 2023
Check out the new features in the open-source digital painting app, including the Wide Color Gamut Color Selector and new text engine.
Monday, October 23rd, 2023
Create professional environment concepts in 3DCoat, Blender and Photoshop with The Gnomon Workshop's detailed guide.
Sunday, October 22nd, 2023
See the new features due in the next major version of Houdini, including updates to animation and simulation and the Karma renderer.
Thursday, October 19th, 2023
Popular real-time smoke and fire simulator gets support for ground plane shadows, and initial support for importing skinned meshes.
Wednesday, October 18th, 2023