New touch-up and rig removal plugin makes Silhouette's paint tools available inside compositing apps like Nuke and After Effects.
Thursday, April 16th, 2020
New touch-up and rig removal plugin makes Silhouette's paint tools available inside compositing apps like Nuke and After Effects.
Thursday, April 16th, 2020
Smallest annual update to the sculpting software in recent history adds one new feature - a data link to Flame - and just two bugfixes.
Thursday, December 12th, 2019
Updated: Sapphire 2020 ships. Release adds OpenColorIO support, new lens whacking effect.
Thursday, November 21st, 2019
Compositing and finishing software gets new machine-learning-based tools to identify and isolate human heads and bodies from footage.
Thursday, November 14th, 2019
Production tracking system gets artist-friendly desktop app with built-in comparative review tools.
Monday, August 12th, 2019
VFX and finishing software gets new AI-based sky extraction system, plus the option to extract mattes from motion vector data.
Thursday, July 25th, 2019
Continuum gets better integration with C4D and Primatte keying. Mocha Pro and Sapphire now available for Flame.
Thursday, June 13th, 2019
Unique digital painting software gets more particle systems, new brush editor, symmetry painting.
Saturday, June 1st, 2019
Now shipping: compositing software gets AI-driven depth and normal map generators, support for Cryptomatte and OFX plugins.
Tuesday, April 16th, 2019
See new work created in 3ds Max, Maya and Flame, from Fantastic Beasts to fabulous student shorts.
Monday, April 8th, 2019
Major update to the production tracking system introduces new 'cloud-connected desktop app' Shotgun Create.
Wednesday, December 5th, 2018
Effects and compositing software to get new grading and look dev features, HDR Waveform scope, and improved real-time playback.
Friday, April 6th, 2018
Fourth update to Flame this year adds 360° viewing mode for VR, new Motion Warp tracking system, improved waveform monitoring.
Friday, October 27th, 2017