Live linking plugin lets users render native 3D geometry or ORBX scenes in OctaneRender from within Nuke.
Friday, April 10th, 2015
Live linking plugin lets users render native 3D geometry or ORBX scenes in OctaneRender from within Nuke.
Friday, April 10th, 2015
Intriguing procedural Maya grooming tool works with nHair, XGen, plus key hair plugins. Sign up to test it now.
Thursday, April 9th, 2015
Updated, sneak peek at version 2.6: Neat script lets users create hair as polys, then convert to Maya Hair.
Wednesday, April 1st, 2015
Natural media paint package acts like a hybrid of Painter and Manga Studio, with cool new tools on top.
Tuesday, March 31st, 2015
Use for tools development is fine too. Ships with Maya and Katana plugins; Houdini and C4D to come.
Tuesday, March 24th, 2015
GPU-based renderer gets support for instancing, AxF material format. New Maya plugin and server edition also in development.
Monday, March 23rd, 2015
RenderMan-compliant renderer used on Elysium now available for 3ds Max. The first licence is free.
Thursday, March 19th, 2015
New non-commercial edition gives SketchUp users free access to e-on's real-time rendering system.
Thursday, March 12th, 2015
Bcreative and Bpipeline product suites cover the studio's full range of tools, from 3D and compositing to asset management.
Monday, March 9th, 2015
Watch an early alpha demo of the next-gen graphics API running on a PowerVR Rogue mobile GPU.
Thursday, March 5th, 2015
New WebGL exporter will let artists share 3D models in a web browser, with physically based shading.
Wednesday, March 4th, 2015
Successor to the engine used on Half-Life 2 and Team Fortress 2 will be 'free to content developers'.
Wednesday, March 4th, 2015
Artists earning under $100,000/year now get all the features of Unity 5. Pro users get extra cloud tools.
Tuesday, March 3rd, 2015