Free update to Maya shader manager adds support for metadata, multiple shader libraries.
Friday, December 9th, 2016
Free update to Maya shader manager adds support for metadata, multiple shader libraries.
Friday, December 9th, 2016
Check out the ex-OctaneRender dev's promising unbiased renderer, designed for Nvidia gaming GPUs.
Friday, December 9th, 2016
Now shipping: Promising sub-$50 32-bit image editor now available for Windows as well as Mac OS X.
Thursday, December 8th, 2016
Videos: New virtual reality painting and sculpting tools come free with the new Oculus Touch controller.
Wednesday, December 7th, 2016
Promising real-time fur system with self-shadowing and physics now available for Unity as well as UE4.
Thursday, December 1st, 2016
Now shipping: New tool promises intuitive stroke-based workflow and some neat time-saving features.
Tuesday, November 22nd, 2016
New plugins provide powerful workflow, proxy and array functionality for 3ds Max users.
Thursday, November 17th, 2016
Promising new plugin implements Blender's powerful GPU-based renderer and node-based materials inside Cinema 4D.
Thursday, November 17th, 2016
For single-frame and viewport renders, at least. Things get interesting with network and sequence rendering.
Wednesday, November 16th, 2016
Updated: Free iOS and Android app displays multi-million-poly assets in real time. Now includes new MatCap material.
Wednesday, November 9th, 2016
OpenCL-based GPU render engine will be integrated into Cinema 4D over the next few release cycles.
Monday, October 31st, 2016
Now in free public beta: Trimble's new online version of SketchUp even runs on Linux or Chrome OS.
Tuesday, October 25th, 2016
New edition of the high-end image based modelling app is aimed specifically at drone photography.
Wednesday, October 5th, 2016