May 23, 2023
Maya edition of the renderer gets Chaos Scatter, Intel's Open PGL, updates to USD and V-Ray GPU. Read More »
March 2, 2023
Discover five key features for CG artists in this major update to the open-source game engine, from Vulkan rendering to real-time GI. Read More »
February 22, 2023
Sizeable update to the GPU ray tracing renderer adds new real-time GI system, new SSS material. Read More »
February 15, 2023
Check out the new features in this wide-ranging update to the renderer, including USD export. Read More »
December 8, 2022
EmberGen developer's upcoming real-time terrain generator is pitched as the Substance 3D Designer of planetary creation. Read More »
July 18, 2022
Check out the new features in the real-time tool for exploring V-Ray scenes, like the new cloud system. Read More »
July 7, 2022
Latest update makes the renderer subscription-only, but licences work across 8 other host applications. Read More »
October 21, 2020
Big update to the procedural 3D software adds KineFX character rigging toolset; updates to Solaris, Karma and the simulation tools. Read More »
October 20, 2019
Fun new app turns elevation data into 3D terrain and renders path-traced stills or turntable animations. Read More »
September 4, 2019
Game engine gets eagerly anticipated Chaos destruction physics toolset, new virtual production tools. Read More »
November 30, 2018
Update improves IPR performance in the 3ds Max renderer, and adds support for GPU bucket rendering. Read More »
May 22, 2018
Now shipping: Next big update to the renderer officially launches. See the key features and price changes here. Read More »
May 4, 2018
Check out all the new features of the upcoming release, plus a demo of volume rendering on the GPU. Read More »
January 22, 2018
Updated: Find more info on the new light cache analysis-based 'smart features' like auto exposure. Read More »
July 21, 2017
VFX-friendly paint package gets new watercolour media, improved render engine and foliage painting. Read More »
February 23, 2017
3D sketching tool gets real-time viewport with pencil shaded and realistic display modes, ground fog. Read More »