Sizeable update to the GPU ray tracing renderer adds real-time caustics, and cutaway rendering.
Thursday, August 17th, 2023
Sizeable update to the GPU ray tracing renderer adds real-time caustics, and cutaway rendering.
Thursday, August 17th, 2023
Check out the new features for CG artists in the open-source game engine, including improved particle turbulence and volumetric fog.
Friday, July 7th, 2023
Maya edition of the renderer gets Chaos Scatter, Intel's Open PGL, updates to USD and V-Ray GPU.
Tuesday, May 23rd, 2023
Discover five key features for CG artists in this major update to the open-source game engine, from Vulkan rendering to real-time GI.
Thursday, March 2nd, 2023
Check out the new features in this wide-ranging update to the renderer, including USD export.
Wednesday, February 15th, 2023
EmberGen developer's upcoming real-time terrain generator is pitched as the Substance 3D Designer of planetary creation.
Thursday, December 8th, 2022
Check out the new features in the real-time tool for exploring V-Ray scenes, like the new cloud system.
Monday, July 18th, 2022
Latest update makes the renderer subscription-only, but licences work across 8 other host applications.
Thursday, July 7th, 2022
Big update to the procedural 3D software adds KineFX character rigging toolset; updates to Solaris, Karma and the simulation tools.
Wednesday, October 21st, 2020
Fun new app turns elevation data into 3D terrain and renders path-traced stills or turntable animations.
Sunday, October 20th, 2019
Game engine gets eagerly anticipated Chaos destruction physics toolset, new virtual production tools.
Wednesday, September 4th, 2019
Update improves IPR performance in the 3ds Max renderer, and adds support for GPU bucket rendering.
Friday, November 30th, 2018
Now shipping: Next big update to the renderer officially launches. See the key features and price changes here.
Tuesday, May 22nd, 2018