Effects and finishing app gets a neat AI-based tool for isolating individual parts of the face, plus support for Dolby Vision HDR.
Thursday, April 16th, 2020
Effects and finishing app gets a neat AI-based tool for isolating individual parts of the face, plus support for Dolby Vision HDR.
Thursday, April 16th, 2020
Base edition of the software gets neat Healing Brush-like Inpaint node; NukeX gets VR compositing tools from Cara VR.
Sunday, September 29th, 2019
Nuke gets new Live Groups options and eGPU support; new Smart Vector tools and faster particle simulation in NukeX.
Friday, December 14th, 2018
Workflow-focused update revamps the Tab menu; adds GPU support and mask input for Smart Vectors.
Tuesday, July 17th, 2018
Pro 'story development' tool gets new options when drawing storyboard panels in Photoshop and publishing to Premiere Pro.
Monday, July 9th, 2018
All-in-one editing, compositing and FX app gets new motion graphics tools, improved editorial workflow.
Thursday, May 10th, 2018
Compositing apps get new visual tools for troubleshooting scripts, more control over file localisation.
Friday, December 8th, 2017
Speed and open standards focused update adds support for VFX Reference Platform 2017, extends GPU acceleration.
Tuesday, April 25th, 2017
Now shipping: Update adds multi-GPU support, better roto paint, new Smart Vector toolset in NukeX.
Thursday, April 28th, 2016
Cloud-based production-tracking system gets native integration with The Foundry's editing and VFX suite.
Sunday, September 20th, 2015
Next-gen visual story development tool gets better links to Photoshop et al, new semi-automatic workflow for creating 3D animatics in Maya.
Monday, June 29th, 2015
New editorial, VFX and finishing system to ship for over $3,000 less than the cost of NukeX and Hiero.
Wednesday, October 22nd, 2014
Shot-management and review tools get updated editorial workflow; integration with ftrack coming soon.
Wednesday, April 10th, 2013