January 11, 2023
Sales of perpetual licences of Nuke, NukeX, Nuke Studio and Hiero to end on 31 December. Annual subscriptions introduced. Read More »
December 7, 2022
Major update to the compositing software adds complete new USD-based 3D system, plus free library of Nuke machine learning models. Read More »
April 14, 2022
Compositing and editorial tools get support for NDI, OpenTimelineIO and new machine learning features. Read More »
November 23, 2021
New features in the compositing app include a live link to Unreal Engine and new machine learning options in NukeX. Read More »
July 29, 2021
Free subscriptions to the VFX shot review tool available to Nuke users with active maintenance contracts. Read More »
March 17, 2021
Big update to the compositing apps adds new Hydra viewport, ground-breaking machine learning toolset. Read More »
September 25, 2020
$499/year edition of Nuke for indie artists and freelancers now works with OFX plugins like Neat Video. Read More »
July 22, 2020
Compositing and editorial tools get USD import, licence roaming, new synchronous shot review system. Read More »
July 21, 2020
'Lightly restricted' new $499/year edition of Nuke Studio is aimed at freelance compositors. Find out how it compares to the full version. Read More »
June 29, 2020
See what's new in the compositing and finishing application, including workflow improvements and support for DNxUncompressed. Read More »
April 16, 2020
Effects and finishing app gets a neat AI-based tool for isolating individual parts of the face, plus support for Dolby Vision HDR. Read More »
September 29, 2019
Base edition of the software gets neat Healing Brush-like Inpaint node; NukeX gets VR compositing tools from Cara VR. Read More »
December 14, 2018
Nuke gets new Live Groups options and eGPU support; new Smart Vector tools and faster particle simulation in NukeX. Read More »
July 17, 2018
Workflow-focused update revamps the Tab menu; adds GPU support and mask input for Smart Vectors. Read More »
July 9, 2018
Pro 'story development' tool gets new options when drawing storyboard panels in Photoshop and publishing to Premiere Pro. Read More »
May 10, 2018
All-in-one editing, compositing and FX app gets new motion graphics tools, improved editorial workflow. Read More »
December 8, 2017
Compositing apps get new visual tools for troubleshooting scripts, more control over file localisation. Read More »
April 25, 2017
Speed and open standards focused update adds support for VFX Reference Platform 2017, extends GPU acceleration. Read More »
April 28, 2016
Now shipping: Update adds multi-GPU support, better roto paint, new Smart Vector toolset in NukeX. Read More »
September 20, 2015
Cloud-based production-tracking system gets native integration with The Foundry's editing and VFX suite. Read More »