Check out the feature set for the new, not-quite-PBR real-time render engine due in Blender 2.8 this year.
Friday, March 24th, 2017
Check out the feature set for the new, not-quite-PBR real-time render engine due in Blender 2.8 this year.
Friday, March 24th, 2017
Promising new plugin implements Blender's powerful GPU-based renderer and node-based materials inside Cinema 4D.
Thursday, November 17th, 2016
Relight even images rendered with DoF or motion blur with this nifty set of 'deep relighting' tools for Nuke.
Tuesday, May 26th, 2015
Big update to GPU-based renderer adds volume fog, bokeh effects; better multi-threaded performance.
Friday, June 28th, 2013
Updated: new video talks up the world's first "continuous rendering workflow between CPU and GPU".
Wednesday, February 20th, 2013
See the upcoming DoF and stereo tools in Motiva's innovative software for manipulating rendered images.
Tuesday, September 4th, 2012
Physically accurate hybrid renderer gets major update - but it's now mainly for Max and Softimage users.
Wednesday, August 29th, 2012
See character animation controllers in use on non-character objects, and funky viewport depth of field effects.
Wednesday, March 14th, 2012