Check out the making-of, then see the studio's impressive fluid effects work from The Wolf of Wall Street.
Monday, January 27th, 2014
Check out the making-of, then see the studio's impressive fluid effects work from The Wolf of Wall Street.
Monday, January 27th, 2014
3ds Max destruction plugin adds support for proxies, Bullet physics. The demo video is a lot of fun, too.
Tuesday, September 24th, 2013
Autodesk's Louis Marcoux posts an hour of free training on particle-based destruction and fluid effects.
Monday, August 5th, 2013
And the demos of the destruction plugin's new voxelisation and clustering tools are pure eye candy.
Thursday, July 4th, 2013
Latest outing for the game engine shows physically based materials and some very nice HDR reflections.
Monday, April 1st, 2013
Autodesk Developer Network's free plugin of the month... er, explodes geometry. In 3ds Max.
Tuesday, February 12th, 2013
Autodesk's Louis Marcoux posts an hour of new video training on creating believable destruction.
Monday, January 14th, 2013
Set up a thinkingParticles rig using procedural activators and force values with Hydraulx's Will Wallace.
Wednesday, January 9th, 2013
Control how objects fracture with texture maps via the plugin's cool new RayFire Trace system.
Monday, November 26th, 2012
Watch a hundred cop cars reduced to twisted metal in Philippe Gamer's ultra-kinetic animated road movie.
Wednesday, March 14th, 2012
Great new fxguide article about 'the art of blowing crap up' explains all you were afraid to ask.
Thursday, December 15th, 2011
Laurent Renaud updates his animated shattering tool to work with 3ds Max 2012's MassFX physics.
Wednesday, October 26th, 2011
Mir Vadim posts work-in-progress videos of Bullet support in his RayFire dynamics add-on.
Monday, September 5th, 2011