CUDA

Pixar ships RenderMan 21

Major update to the heavyweight production renderer adds Pixar's own in-house shaders and lights, removes Reyes rendering and RSL.

Wednesday, July 20th, 2016

Otoy releases OctaneRender 3.0

Now shipping: Long-awaited update to GPU renderer to add volumetrics, support for deep pixel compositing.

Tuesday, May 24th, 2016

AAA Studio releases FurryBall RT 1.2

GPU-based renderer's interesting new scene format lets users export Maya Fluids sims to Cinema 4D, or C4D particles to Maya.

Tuesday, February 2nd, 2016

AAA studio releases FurryBall RT

Now shipping: Major rewrite of GPU-based Maya renderer boosts speed, but temporarily removes 3ds Max and C4D support.

Tuesday, July 7th, 2015