November 28, 2022
Updated: save money with these seasonal deals on CG software, plugins, stock assets and hardware. Read More »
October 3, 2022
Crowd simulation system for 3ds Max, Cinema 4D, Maya and UE5 gets new AI-based 'neural crowds' engine, and physical motion blur. Read More »
April 5, 2022
Milestone update to the game engine is now officially available, Check out its key features here. Read More »
January 28, 2022
Unreal Engine plugin for the Atoms Crowd simulation system gets support for runtime variation and 'XPU animation'. Read More »
December 23, 2021
Updated with Christmas and New Year deals: save money on CG software, hardware and assets. Read More »
November 4, 2021
Major update to the Maya crowd simulation software lets users interact with Golaem simulations inside Unreal Engine in real time. Read More »
May 22, 2021
Crowd animation system for Maya and Houdini gets new behaviour tree. UE4 plugin also now updated. Read More »
December 30, 2020
3ds Max, Cinema 4D, Maya and Unreal Engine crowd animation tool gets GPU decoding for faster playback on Nvidia graphics cards. Read More »
August 8, 2020
New UE4 plugin for Atoms Crowd promises to create large real-time crowd sims on consumer PCs. Read More »
July 18, 2020
Master the crowd simulation tool with The Gnomon Workshop's comprehensive 11-hour tutorial. Read More »
June 11, 2020
See the new features in the Maya and Houdini crowd animation tool. Now free for low-budget projects. Read More »
April 3, 2020
Maya crowd simulation tool gets new USD procedural plugin, plus morphology variation for crowd characters, skinned animated fur. Read More »
July 23, 2019
Maya crowd animation software gets standalone crowd layout tool, plus new live link plugin for round-tripping shots to Unreal Engine. Read More »
June 13, 2019
Maya crowd simulation tool now supports a wider range of character rigs for crowd agents. Viewport and rendering performance improved. Read More »
April 11, 2019
Creators of UE4 and Unity win 2019 Technology & Engineering awards, along with Massive, Golaem, Miarmy and Houdini. Read More »
September 25, 2018
3ds Max and Cinema 4D crowd animation plugin's new 'alive' technology synchronises cameras and geometry with the host app. Read More »
August 24, 2018
Maya crowd animation tool gets layered caches for rigid body dynamics, new 'self clone' option to increase density in flocking sims. Read More »
August 8, 2018
Maya and Houdini crowd simulation tool gets big render speed boost, new behaviour modules, Python plugins system. Read More »
May 16, 2018
Promising new crowd-simulation tool for Maya and Houdini gets support for cloth and dynamic fur. Read More »
April 5, 2018
Maya crowd-simulation software gets new flocking system and simulation cache-editing options, plus support for layered caches. Read More »