Game engine gets eagerly anticipated Chaos destruction physics toolset, new virtual production tools.
Wednesday, September 4th, 2019
Game engine gets eagerly anticipated Chaos destruction physics toolset, new virtual production tools.
Wednesday, September 4th, 2019
Latest beta focuses on editing tools like the new 'Boring Detector', but there are grading and FX updates.
Friday, August 9th, 2019
Compositing app gets revamped UI and more GPU acceleration, but the free edition has been dropped.
Thursday, August 8th, 2019
Grading and editing app gets AI-driven 'Neural Engine' to automate repetitive tasks, new effects tools.
Thursday, August 8th, 2019
All-in-one editing, compositing and effects software integrates Foundry's 3D camera tracker, also used in NukeX and Nuke Studio.
Friday, August 2nd, 2019
VFX and finishing software gets new AI-based sky extraction system, plus the option to extract mattes from motion vector data.
Thursday, July 25th, 2019
Rendering and compositing tool for graphic designers gets new widget for aligning objects automatically, option to publish scenes online.
Wednesday, July 17th, 2019
Destroy the Avengers antihero using 3ds Max, tyFlow and Phoenix FD in this epic set of free tutorials.
Wednesday, July 3rd, 2019
Discover how to create clouds, smoke and fog with The Gnomon Workshop's detailed masterclass.
Saturday, June 22nd, 2019
Set of 9 GPU-based, VFX-focused After Effects plugins includes neat new tool Supercomp; updates to Primatte Keyer, Knoll Light Factory.
Wednesday, June 19th, 2019
Continuum gets better integration with C4D and Primatte keying. Mocha Pro and Sapphire now available for Flame.
Thursday, June 13th, 2019
Jason Lewis puts this powerful 3D workstation through a battery of real-world DCC benchmark tests.
Wednesday, May 15th, 2019
Handy set of open-source Nuke plugins makes deep compositing more accessible to smaller studios.
Monday, May 6th, 2019