March 23, 2023
Facial animation toolset will transfer facial motion from iPhone footage to a MetaHuman in Unreal Engine. Read More »
December 13, 2022
New cloud-based media archiving system helps VFX and CG firms build online libraries of key assets. Read More »
December 6, 2022
Access to the pioneering browser-based 3D modelling and rendering tool and its library of 500,000 free 3D models to end on 31 December. Read More »
November 30, 2022
Epic Games' new free tools let users view and edit the 'DNA' of next-gen MetaHuman characters. Read More »
August 11, 2022
Cloud-based AI facial rigging service generates 'real-time faces' for use in Maya, Unity and UE4. Read More »
June 10, 2022
New Epic Games plugin turns facial scans and sculpts into next-gen MetaHuman characters for use in Maya or UE5. Read More »
May 27, 2022
Firm aims to bring the cloud-based mocap system to new professional visual effects and animation users. Read More »
April 13, 2022
Sizeable update to the compositing app integrates Frame.io for free, adds native Apple Silicon support. Read More »
March 3, 2022
Check out the new features in ftrack's cloud-based production tracking and shot review system for visual effects and animation work. Read More »
February 1, 2022
See news of Autodesk's latest acquisition, Blender's latest backer, and a free glossary of virtual production terms. Read More »
December 14, 2021
VFX image viewer and playback system gets support for new open standard OpenTimelineIO. Sales of perpetual licences discontinued. Read More »
November 10, 2021
Firm aims to put Weta's legendary in-house VFX tools 'into the hands of millions of artists' worldwide. Read More »
June 17, 2021
New cloud-based service will let VFX artists use 100 of Weta's Academy Award-winning in-house tools inside a custom build of Maya. Read More »
April 29, 2021
New service lets users set up a complete production studio in the cloud. See the price, specs and supported software. Read More »
January 26, 2021
Powerful virtual reality design tool now free to individual artists, including OBJ, FBX, IGES export. Read More »
December 23, 2020
Cloud-based AR, VR and rendering platform gets 'world's first real-time web GPU path traced rendering'. Read More »
June 12, 2020
New cineSync-based system removes lag during shot reviews, even when collaborating globally. Read More »
March 26, 2020
TurboSquid's cloud-based, AI-driven service automatically tags and renders preview images for studios' assets. Read More »
November 7, 2019
All-in-one production platform pitched as a complete visual effects studio in the cloud shuts just 18 months after its commercial launch. Read More »
September 25, 2019
Check out our handy run-down of the new simulation, graphics and AR tools announced at this week's Unity user event. Read More »