March 17, 2023
Check out the new features in the physically based GPU renderer. You can use it for free in a web browser. Read More »
January 12, 2023
First ever paid update to the digital sculpting software adds new 'Slime Bridge', revamps ZRemesher, and integrates the Redshift renderer. Read More »
November 17, 2022
See new features from the beta build of the digital sculpting app shown at ZBrush Summit 2022, and Redshift running inside ZBrush. Read More »
July 18, 2022
Check out the new features in the real-time tool for exploring V-Ray scenes, like the new cloud system. Read More »
August 4, 2021
Updated: 3ds Max and Cinema 4D editions of the renderer both ship. Check out their new features here. Read More »
July 14, 2021
Real-time 3D file format gets new extensions for PBR material properties like index of refraction. Read More »
April 5, 2021
Real-time rendering toolkit gets new GPU-accelerated ray tracing system, new 3D painting toolset. Read More »
March 23, 2021
Check out the new features due in the next major update to the 3ds Max and Cinema 4D renderer. Read More »
February 3, 2021
'Really real-time' renderer gets new color correction filter. Now fully integrated into the C4D viewport. Read More »
August 11, 2020
Intuitive real-time visualisation tool gets new animation features, better water and vehicle paint materials. Read More »
June 21, 2019
'Really real-time' physically based renderer gets support for 360° spherical and overscan rendering. Read More »
June 2, 2016
Check out the new VR Editor mode and Sequencer cinematic editor. Lots of new mobile options, too. Read More »
August 4, 2014
New car paint shading model, and updates to Persona. Subscribers also get 7 free Mixamo animations. Read More »