Check out the month's best tech demos, including some stunning work from The Mill and Blur Studio.
Saturday, February 28th, 2015
Check out the month's best tech demos, including some stunning work from The Mill and Blur Studio.
Saturday, February 28th, 2015
Updated: Crowd animation tool for 3ds Max and Cinema 4D now also available for Mac. Price down, too.
Friday, February 27th, 2015
Free physically based renderer moves to new core architecture; renders 'at least two times faster'.
Monday, February 9th, 2015
New add-on creates fast-simulating organic-looking cloud fields using either PyroCluster or TurbulenceFD.
Tuesday, January 20th, 2015
Get the free version of the GPU renderer for Max, Maya and C4D. Not watermarked, but capped at full HD.
Wednesday, January 14th, 2015
Free RF tool for meshing particles at render time gets better Arnold support, system for surface spray.
Tuesday, December 23rd, 2014
Atmosphere-creation plugin gets new name, compatibility with Cinema 4D R16, but not much else.
Thursday, December 4th, 2014
Hybrid renderer to support motion blur, displacement, render channels on GPU. New OpenCL port soon.
Monday, November 17th, 2014
Renderer gets new procedural materials, better instancing tools; imports animation in C4D format.
Thursday, November 6th, 2014
Big update to multiphysics system adds surface tension, Bullet dynamics, lots of other cool tools.
Tuesday, October 21st, 2014
3ds Max, Maya and C4D instancing plugin gets intuitive new EcoSystem brushes, plus support for LoDs.
Tuesday, October 14th, 2014
And its 'Fair SaaS' pricing for the much-anticipated 3ds Max renderer sounds a lot like a dig at Adobe.
Wednesday, October 8th, 2014
AE to get improved C4D workflow; Premiere gets new search and transcoding tools. Both get new UIs.
Tuesday, September 9th, 2014