Updated with new video: check out the new features in this major update to the real-time animation software, along with its new pricing.
Wednesday, May 25th, 2022
Updated with new video: check out the new features in this major update to the real-time animation software, along with its new pricing.
Wednesday, May 25th, 2022
Games firm's R&D division releases massive set of mocap data, plus free Blender BVH import script.
Thursday, May 19th, 2022
Check out the workflow improvements in the new version of the character animation software.
Monday, April 18th, 2022
New Gnomon Workshop video reveals how to learn from method actors to improve your animation.
Saturday, April 16th, 2022
Physics-based animation software gets Constraints system for weapons, plus new Node Editor and Python API for technical artists.
Saturday, April 16th, 2022
Milestone update to the game engine is now officially available, Check out its key features here.
Tuesday, April 5th, 2022
Big update to the Omniverse scene layout app adds soft-body physics, new character animation toolset.
Saturday, March 26th, 2022
Option to use renderers like Cycles, OctaneRender and V-Ray inside Omniverse apps due soon.
Saturday, March 26th, 2022
Read our pick of the 5 key changes to the open-source 3D software, from faster renders in Cycles to new procedural modelling nodes.
Wednesday, March 9th, 2022
Pixar animator Eddy Okba reveals the subtle errors that even experienced artists often miss.
Tuesday, March 1st, 2022
Try promising open-source add-ons for camera tracking and markerless facial, finger and body mocap.
Wednesday, February 9th, 2022
Buyout of leading character rigging and simulation tools developer strengthens Unity's portfolio of digital human and creature tech.
Tuesday, January 25th, 2022
Unusual app for building reusable animation libraries gets nonlinear motion editing and new facial rigging and animation toolsets.
Saturday, January 15th, 2022