Chaos Vantage

Chaos releases V-Ray 7.4 for Houdini

Houdini edition of the renderer gets support for relighting Gaussian splats, better volume rendering, tighter integration with Solaris.

Sunday, July 12th, 2026

NVIDIA unveils DLSS 5

'GPT moment for graphics' blends trad rendering with generative AI. Read our FAQs on what it means for games, and CG tools that use DLSS.

Tuesday, March 17th, 2026

NVIDIA launches DLSS 4.5

Updated: 6X Dynamic Multi Frame Generation due in beta this month in the AI tech used to boost frame rates in games and CG software.

Tuesday, March 10th, 2026

Chaos releases Vantage 3.1

Real-time ray tracing renderer is now available as a viewport renderer in Houdini, via a Hydra delegate. New smoke and fire simulator, too.

Thursday, December 11th, 2025

Chaos releases V-Ray 7.2 for Houdini

Check out the changes to the Houdini edition of the renderer, including a 'completely re-imagined' volume shader for smoke and fire.

Thursday, December 11th, 2025

Chaos releases Vantage 3.0

Major update to the real-time ray tracing renderer adds initial support for USD, MaterialX, 3D Gaussian Splatting, and volumes.

Thursday, October 16th, 2025