Big update to UV unwrapping tool adds neat brush-based workflows for optimising UVs; UDIM support and Lua scripting.
Wednesday, June 10th, 2015
Big update to UV unwrapping tool adds neat brush-based workflows for optimising UVs; UDIM support and Lua scripting.
Wednesday, June 10th, 2015
Videos: see the new sculpting tools, Delta Mush deformer, updates to Bifrost and revamped Hypershade.
Monday, April 13th, 2015
Indie-game-focused version of Maya to get new brush-based sculpting and UV workflows, PBR shading.
Monday, March 2nd, 2015
Much-anticipated next-gen games texture-painting tool finally ships. Check out the key features here.
Wednesday, October 15th, 2014
Updated: Download the demo to try the dynamics tools, brush-based sculpting and AE interoperability.
Wednesday, September 5th, 2012