Check out the new features in this powerful set of geometry optimization tools for games and VFX work. Free to indie artists.
Monday, July 13th, 2026
Check out the new features in this powerful set of geometry optimization tools for games and VFX work. Free to indie artists.
Monday, July 13th, 2026
Unity artists get updates to the Shader and VFX Graphs, but OptiX denoising and the Built-In Render Pipeline are both deprecated.
Monday, June 22nd, 2026
Read our pick of the latest features in Unreal Engine, from Mesh Terrain to MetaHuman Crowds, by way of new rigging and animation tools.
Wednesday, June 17th, 2026
New features in the 3D clothing design tool include a 3D Pencil, updates to garment rigging and animation, and glTF support.
Monday, April 20th, 2026
'Most feature-rich' update to the open-source rigging framework adds tools for automating Set Driven Key setup and blendshape transfer.
Tuesday, April 7th, 2026
Read our pick of the latest features in the open-source 3D software, from the Raycast node to rendering and animation improvements.
Tuesday, March 17th, 2026
Discover how to create blendshape-based facial rigs for VFX and game cinematics with The Gnomon Workshop's new masterclass.
Saturday, November 22nd, 2025
See our pick of the features in the latest version of Unreal Engine, from the new procedural plant editor to updates to MetaHumans.
Wednesday, November 12th, 2025
Check out the new features in the modular, open-source, hardware-agnostic framework for developing real-time rendering technology.
Saturday, March 8th, 2025
Check out the new features in the topology transfer tools for creating digital doubles and blendshapes from 3D scans of actors.
Friday, December 27th, 2024
Game engine now imports meshes, materials, lights and animation in USD format, including in the free Community edition.
Monday, December 16th, 2024
Sizeable update to the AI-assisted animation app adds AutoPhysics based character interaction, and support for facial blendshapes.
Thursday, September 12th, 2024
Unusual tool for creating software-agnostic animation libraries gets new AI-based markerless full-body motion-capture system
Tuesday, July 23rd, 2024