UV unwrapping and packing tools get Photoshop-style system for distributing UV islands, new autosave feature.
Tuesday, May 12th, 2020
UV unwrapping and packing tools get Photoshop-style system for distributing UV islands, new autosave feature.
Tuesday, May 12th, 2020
Major stable release of the GPU renderer adds RTX acceleration, improved SSS and hair shading.
Tuesday, April 28th, 2020
3D animation and rendering app gets new GI system, improved SSS and hair shading, and support for Disney's Partio particles library.
Friday, April 24th, 2020
New stable release makes the alternative UI design for Blender usable with the new features added in Blender 2.80 and up.
Monday, April 20th, 2020
New integrated version of the EmberGen real-time gaseous fluid simulator coming to OctaneRender.
Tuesday, April 14th, 2020
Get free props and environment models in FBX and Blender format with PBR textures. CC0 licence.
Thursday, April 2nd, 2020
Major update to the Cinema 4D edition of the Cycles renderer adds GPU ray racing and custom AOVs.
Wednesday, April 1st, 2020
New stable build of the sculpting and painting tool adds support for Megascans materials; updates the Cloth tool and Blender live link.
Wednesday, March 25th, 2020
Open-source renderer gets support for glTF export, triplanar mapping. Blender plugin supports some Cycles light settings.
Monday, March 23rd, 2020
The Vulkan Ray Tracing extensions are now available as stable builds, along with an updated SDK and AMD and Nvidia GPU drivers.
Thursday, March 19th, 2020
Need to work from home? Your CG software may be available free if you use these companies' tools.
Wednesday, March 18th, 2020
Material authoring tool gets new export window with presets for UE4, Unity and common renderers.
Friday, March 13th, 2020
Unusual concept sculpting tool formerly known as Polybrush gets streamlined new UI, macOS edition.
Thursday, March 12th, 2020