Private equity firm HgCapital buys majority stake in The Foundry, which stays one of CG's 'few independent companies'.
Thursday, May 21st, 2015
Private equity firm HgCapital buys majority stake in The Foundry, which stays one of CG's 'few independent companies'.
Thursday, May 21st, 2015
Intuitive app for creating mashups of 3D models gets proper support for UV texture maps, new pivot tools.
Friday, May 1st, 2015
We round up the tools most relevant to CG Channel readers: from VFX software to plugins & pipeline apps.
Tuesday, April 21st, 2015
One login now lets you use both tools at no extra cost, plus some of the functionality of RV's sister apps.
Tuesday, April 14th, 2015
Videos: see the new sculpting tools, Delta Mush deformer, updates to Bifrost and revamped Hypershade.
Monday, April 13th, 2015
Strong update adds node-based tool-authoring system, new physical camera, improved Alembic and OpenSubdiv support.
Monday, April 13th, 2015
Industry-standard asset manager now available from $30/month, if you only want online support.
Tuesday, March 3rd, 2015
New product based on the core technology from the Bitsquid engine to go on show at GDC 2015.
Monday, March 2nd, 2015
Indie-game-focused version of Maya to get new brush-based sculpting and UV workflows, PBR shading.
Monday, March 2nd, 2015
A two-minute gallop through the best recent game CG, from Assassin's Creed Unity to The Order: 1886.
Sunday, March 1st, 2015
Free professional desktop software turns scan data or photos into 3D meshes and cleans them for export.
Wednesday, February 25th, 2015
Developers of the RV image viewer will join Autodesk's Shotgun team: tools may be integrated in future.
Tuesday, February 10th, 2015
Firm to phase out perpetual licences of 3ds Max, Maya in favour of monthly or yearly pay-as-you-go pricing.
Wednesday, February 4th, 2015