New product based on the core technology from the Bitsquid engine to go on show at GDC 2015.
Monday, March 2nd, 2015
New product based on the core technology from the Bitsquid engine to go on show at GDC 2015.
Monday, March 2nd, 2015
Indie-game-focused version of Maya to get new brush-based sculpting and UV workflows, PBR shading.
Monday, March 2nd, 2015
A two-minute gallop through the best recent game CG, from Assassin's Creed Unity to The Order: 1886.
Sunday, March 1st, 2015
Free professional desktop software turns scan data or photos into 3D meshes and cleans them for export.
Wednesday, February 25th, 2015
Developers of the RV image viewer will join Autodesk's Shotgun team: tools may be integrated in future.
Tuesday, February 10th, 2015
Firm to phase out perpetual licences of 3ds Max, Maya in favour of monthly or yearly pay-as-you-go pricing.
Wednesday, February 4th, 2015
This year's Sci-Tech 'Oscars' reward advances in destruction physics, voxel data and digital vegetation.
Wednesday, January 14th, 2015
New app provides useful sculpting, painting and character-posing toolkit for creating assets on the move.
Wednesday, January 14th, 2015
Private equity firm looking to sell the firm next year for "up to £200m" reports the UK's Sunday Times.
Tuesday, December 16th, 2014
Free app for mashing up 3D models gets new tools for analysing meshes before 3D printing them.
Monday, December 1st, 2014
3ds Max, Maya, et al now free to colleges worldwide, as well as individual students and teachers.
Friday, October 10th, 2014
Perpetual software licences to be phased out over the next 12-24 months, leaving only maintenance and rental options.
Friday, October 3rd, 2014
New Extension 2 release adds support for the Autodesk-acquired asset-management platform.
Friday, September 12th, 2014