Next major version of the real-time visualization tool will support GPU ray tracing on its release next year. Now also available via subscription.
Wednesday, October 26th, 2022
Next major version of the real-time visualization tool will support GPU ray tracing on its release next year. Now also available via subscription.
Wednesday, October 26th, 2022
France's New3dge ranked overall best school. See who placed first for VFX, animation & game design.
Saturday, October 22nd, 2022
3ds Max and Cinema 4D renderer gets new procedural clouds and geometry replication systems. Subscription pricing overhauled.
Monday, October 17th, 2022
Open-source game engine's new terrain system handles '16km x 16km worlds at high framerates'.
Friday, October 14th, 2022
SketchUp edition of the renderer now supports lights and materials from visualisation app Enscape.
Tuesday, October 4th, 2022
Crowd simulation system for 3ds Max, Cinema 4D, Maya and UE5 gets new AI-based 'neural crowds' engine, and physical motion blur.
Monday, October 3rd, 2022
Check out the new features in this major update to the renderer, several unique to the C4D edition.
Wednesday, September 28th, 2022
Part of the firm's new collaboration with Epic Games to break down barriers between their software.
Wednesday, September 28th, 2022
See the best new VFX and arch viz work created with V-Ray, along with tech breakdowns of key projects.
Tuesday, September 27th, 2022
New D5 Educational licence gives access to all features of the GPU renderer's paid D5 Pro edition.
Monday, September 26th, 2022
See how the first Ada Lovelace gaming GPUs' specs may translate into performance in DCC apps.
Wednesday, September 21st, 2022
Suite of cloud-based services including Omniverse App Streaming goes into early access.
Tuesday, September 20th, 2022
3D app gets new parametric Array modifier for tasks ranging from procedural modelling to motion-graphics-type effects.
Wednesday, September 14th, 2022