Add-ons for loading caches from the Maya crowd simulation add-on now available under an Apache 2.0 license, alongside Golaem 9.3.2.
Monday, August 3rd, 2026
Add-ons for loading caches from the Maya crowd simulation add-on now available under an Apache 2.0 license, alongside Golaem 9.3.2.
Monday, August 3rd, 2026
Latest open-source version of the production renderer used on movies like The Bad Guys 2 adds work-in-progress MaterialX support.
Tuesday, July 28th, 2026
New open-source add-ons provide a long-overdue free way to import glTF files into 3ds Max, backed by the creator of the format.
Thursday, July 16th, 2026
Parametric model based on real-world scan data generates realistic 3D heads and expressions. Blender and 3ds Max add-ons available.
Wednesday, July 15th, 2026
Open-source game engine gets new native particle system, updates to tonemapping and the physical sky, and automatic LOD generation.
Thursday, June 11th, 2026
Kiri Innovations' free add-on now lets you transfer animation from proxy meshes - including rigged 3D characters - to 3DGS scans.
Tuesday, June 9th, 2026
Read our FAQs on what the buyout of the AI orchestration and generative AI tools firm means for users of Foundry apps like Nuke.
Thursday, February 19th, 2026
Check out the new features in the open-source release of the production renderer used on movies like The Bad Guys 2.
Monday, February 9th, 2026
Long-awaited update will let you denoise animation properly with the CPU/GPU denoiser, used in apps like Blender and V-Ray.
Friday, January 30th, 2026
Check out the new features in the open-source release of the production renderer used on movies like The Bad Guys 2.
Thursday, January 1st, 2026
Latest release of the open-source game engine is mainly a bugfix update, but it lays the groundwork for changes to the Material Pipeline.
Monday, October 20th, 2025
Promising free app combines the ease of layer-based workflows with the power of a node graph. More bitmap editing tools planned, too.
Tuesday, July 1st, 2025
Check out the changes to the open-source game engine, including updates to multi-GPU rendering, cinematics editing and XR workflow.
Friday, June 20th, 2025