New Gnomon Workshop tutorial reveals the key principles of realistic quadruped walk cycles.
Saturday, August 7th, 2021
New Gnomon Workshop tutorial reveals the key principles of realistic quadruped walk cycles.
Saturday, August 7th, 2021
Nvidia's free app now automatically lip syncs Character Creator head meshes to dialog in any language.
Saturday, August 7th, 2021
New desktop app for playing back high-res image sequences and video will be free with the ftrack Studio production tracking system.
Thursday, August 5th, 2021
Neat tools turn the motion of your mouse or stylus into sound FX for animation or motion graphics work.
Wednesday, August 4th, 2021
Neat new plugin adds realistic dynamics to machines, muscles, cloth and hair in the Maya viewport.
Tuesday, August 3rd, 2021
Cinema 4D and LoUPE developers become members of industry body to promote open-source VFX tech.
Monday, August 2nd, 2021
3D animation software gets new global search feature, tools for authoring interactive tutorials, and updates to the deformer system.
Thursday, July 29th, 2021
Unusual physics-based animation software gets a new Graph Editor, new tools for tweening character poses, and new spline IK system.
Thursday, July 29th, 2021
Modelling and rendering app gets new Curve Booleans system, plus updates to scene testing, the mPath renderer, and USD support.
Friday, July 23rd, 2021
Movie industry standards body to oversee future development of the open format for rich material data.
Friday, July 16th, 2021
Create production-ready 3D character models with The Gnomon Workshop's detailed new tutorial.
Tuesday, July 6th, 2021
Dynamixyz's facial mocap tech now available exclusively to Take-Two's own studios like Rockstar Games.
Monday, July 5th, 2021
Long-awaited update includes new hybrid CPU/GPU rendering mode. See all the new features here.
Wednesday, June 30th, 2021