Check out the changes to the 3D modeling and rendering app in the first major update since Foundry's reboot of its development strategy.
Monday, March 4th, 2024
Check out the changes to the 3D modeling and rendering app in the first major update since Foundry's reboot of its development strategy.
Monday, March 4th, 2024
Much-praised Ragdoll Dynamics physics system, used by top VFX and games studios, is now available for Blender as well as Maya.
Friday, March 1st, 2024
Sizeable updates to the shattering and dynamics plugin add new Fast Stacking & Deactivation solver, new fracturing and simulation controls.
Tuesday, February 27th, 2024
Motion graphics and 3D animation app gets better workflow with ZBrush and Substance 3D materials, expanded glTF and USD export.
Thursday, February 22nd, 2024
iClone-to-Unreal Engine live link can now bake complete crowd animations to single sequences in Unreal Engine. Free for indie artists.
Tuesday, February 20th, 2024
Check out Blender's work-in-progress layered animation system, including the roadmap, tech demos - and some very early UI mockups.
Friday, February 16th, 2024
Intriguing plugin uses Stable Diffusion AI models to turn simple geometry into photorealistic images, with detailed materials and lighting.
Monday, February 12th, 2024
Discover how to use mocap data to create a combat animation with The Gnomon Workshop's advanced six-hour tutorial.
Saturday, February 10th, 2024
Detailed interior scene provides a practical example of production-ready USD data structures for VFX or animation work.
Thursday, February 8th, 2024
Master current studio workflows with The Gnomon Workshop's detailed six-hour guide to environment art.
Saturday, February 3rd, 2024
Áron Németh's open-source add-on speeds up workflow between the AI based animation app and Blender. Now includes batch import options.
Wednesday, January 31st, 2024
See how the studio created 3D facial replacements based on the Hong Kong action star's younger self for the 2023 comedy drama.
Wednesday, January 31st, 2024
Check out the popular 3ds Max particle and multiphysics add-on's neat new GPU-accelerated mesh fracturing and Boolean system.
Tuesday, January 30th, 2024