See news of Autodesk's latest acquisition, Blender's latest backer, and a free glossary of virtual production terms.
Tuesday, February 1st, 2022
See news of Autodesk's latest acquisition, Blender's latest backer, and a free glossary of virtual production terms.
Tuesday, February 1st, 2022
See how the $229 hardware-accelerated ray tracing-capable GPU performs with CG apps like Photoshop and Rhino.
Monday, January 24th, 2022
Real-time visualisation tool gets new GPU path tracer, HDRI skydomes, support for point clouds.
Thursday, January 13th, 2022
New tools to improve workflow between Blender and iClone and Character Creator due this year.
Thursday, January 6th, 2022
Including end of life for Meshmixer and the 3ds Max Asset Library, and unified licences for Chaos Phoenix.
Friday, December 31st, 2021
Open-source 3D app now receives at least €120,000/year from all major CPU and GPU manufacturers.
Wednesday, December 22nd, 2021
New GPUOpen MaterialX library provides free PBR materials in the new open format for look dev data.
Tuesday, December 21st, 2021
Now officially shipping: new plugin lets users import, compose and render USD scenes in Blender.
Tuesday, December 21st, 2021
Digital nature tools get new Omniverse connector, support for Redshift and RenderMan materials.
Friday, December 10th, 2021
Check out next year's roadmap for the GPU renderer, and the new features in OctaneRender 2022.1 XB0, the first public preview build.
Tuesday, November 30th, 2021
See how the major rewrite of the renderer has evolved from initial alpha to its release in Blender 3.0 next week.
Thursday, November 25th, 2021
Free GPU renderer gets better support for fog, smoke and clouds, plus Deep EXR export from Maya.
Saturday, November 20th, 2021
Latest beta of Blender 3.0 supports GPU rendering on AMD cards via the open source HIP framework.
Tuesday, November 16th, 2021