3ds Max rigging plug-in gets ZBrush-style skin weight painting, plus revamped MAXScript interface.
Thursday, December 16th, 2010
3ds Max rigging plug-in gets ZBrush-style skin weight painting, plus revamped MAXScript interface.
Thursday, December 16th, 2010
New 1.2 update adds liquid-simulation toolset to promising new 3ds Max smoke and fire engine.
Wednesday, December 15th, 2010
Discover how to preserve crisp shadows in your V-Ray renders in Matt Guetta's exclusive tutorial.
Thursday, December 9th, 2010
Plus three other free one-hour sessions in arch viz training specialist's December line-up.
Wednesday, November 24th, 2010
(Almost) everything a Max artist could need, from vehicle rigging to complete virtual reality add-ons
Thursday, November 18th, 2010
Then watch creator Ian Clemmer's stylish abstract animated short showing the system in action.
Wednesday, October 20th, 2010
Shaderlight plug-in ported from 3ds Max to SketchUp; offers physically based progressive rendering.
Thursday, October 7th, 2010
New plug-in provides the power of Vue's EcoSystem instancing technology direct inside Max.
Wednesday, October 6th, 2010
Updated architectural visualisation blog features free V-Ray training from artist Matt Guetta.
Monday, October 4th, 2010
GPU-accelerated engine rolled out in new Advantage Pack. GPU boosts speed five times, claims developer.
Friday, October 1st, 2010
Advantage Packs add iray renderer for 3ds Max; Composite, MatchMover and multiphysics for Softimage.
Thursday, September 30th, 2010
He's got a microprocessor in his brain, a sirloin steak for a sidekick, and he invented milk. You'll like him.
Tuesday, September 28th, 2010
Get started with animation layers in 3ds Max and Maya with two new Mixamo video tutorials.
Monday, September 27th, 2010