Autodesk UK's 3ds Max expert comes to the end of his 100-day tips marathon. Read the results here.
Thursday, November 3rd, 2011
Autodesk UK's 3ds Max expert comes to the end of his 100-day tips marathon. Read the results here.
Thursday, November 3rd, 2011
Laurent Renaud updates his animated shattering tool to work with 3ds Max 2012's MassFX physics.
Wednesday, October 26th, 2011
Creator of the Studio Clouds point cloud editing tool for 3ds Max and Maya enters the Autodesk empire.
Sunday, October 16th, 2011
New release of VR content-creation plug-in for 3ds Max adds custom atmosphere system, Lua scripting.
Friday, October 14th, 2011
Updated: New demo available for Alessandro Cangelosi's collection of procedural shaders for ocean and ground surfaces.
Friday, October 14th, 2011
New $1.99 app brings Avatar-style virtual film-making to the iPod, iPad or iPhone-wielding indie auteur.
Thursday, October 13th, 2011
Download the free work-in-progress 3ds Max arch viz crowd system from the Autodesk Labs website.
Monday, October 10th, 2011
Sign up for online workshops on pre-viz, games character creation and creative visualisation.
Friday, September 30th, 2011
Integration of mental ray and iray into 3ds Max and Maya takes an unexpected turn for the better.
Friday, September 30th, 2011
New version of leading automated facial animation system now also supports full-body movements.
Monday, September 12th, 2011
Get your work seen by thousands of industry taste-makers: Maya and Mudbox artists can apply, as well.
Monday, September 12th, 2011
Avoid the tedium of having to assign scene IDs with the PSD exporter's new mask-generation system.
Thursday, September 8th, 2011
Mir Vadim posts work-in-progress videos of Bullet support in his RayFire dynamics add-on.
Monday, September 5th, 2011