New online tutorial by Fred Ruff condenses the essentials into one handy five-minute read.
Friday, December 17th, 2010
New online tutorial by Fred Ruff condenses the essentials into one handy five-minute read.
Friday, December 17th, 2010
3ds Max rigging plug-in gets ZBrush-style skin weight painting, plus revamped MAXScript interface.
Thursday, December 16th, 2010
New 1.2 update adds liquid-simulation toolset to promising new 3ds Max smoke and fire engine.
Wednesday, December 15th, 2010
Discover how to preserve crisp shadows in your V-Ray renders in Matt Guetta's exclusive tutorial.
Thursday, December 9th, 2010
Plus three other free one-hour sessions in arch viz training specialist's December line-up.
Wednesday, November 24th, 2010
(Almost) everything a Max artist could need, from vehicle rigging to complete virtual reality add-ons
Thursday, November 18th, 2010
Then watch creator Ian Clemmer's stylish abstract animated short showing the system in action.
Wednesday, October 20th, 2010
Shaderlight plug-in ported from 3ds Max to SketchUp; offers physically based progressive rendering.
Thursday, October 7th, 2010
New plug-in provides the power of Vue's EcoSystem instancing technology direct inside Max.
Wednesday, October 6th, 2010
Updated architectural visualisation blog features free V-Ray training from artist Matt Guetta.
Monday, October 4th, 2010
GPU-accelerated engine rolled out in new Advantage Pack. GPU boosts speed five times, claims developer.
Friday, October 1st, 2010
Advantage Packs add iray renderer for 3ds Max; Composite, MatchMover and multiphysics for Softimage.
Thursday, September 30th, 2010
He's got a microprocessor in his brain, a sirloin steak for a sidekick, and he invented milk. You'll like him.
Tuesday, September 28th, 2010