Real-time raytracing plugin for Max promises blazing-fast look dev, lighting and visualisation workflows.
Tuesday, May 7th, 2013
Real-time raytracing plugin for Max promises blazing-fast look dev, lighting and visualisation workflows.
Tuesday, May 7th, 2013
Interesting new 'particle reflow' tool helps users layer small sims from many sources to create bigger ones.
Wednesday, May 1st, 2013
Take the sting out of crashes with this free script to save and resume long mental ray and V-Ray renders.
Tuesday, April 23rd, 2013
Handy little script lets animators scrub the timeline with their mouse wheel. Costs less than a coffee.
Friday, April 19th, 2013
Buy plugins, libraries and training through Autodesk's commission-free Exchange Apps store.
Monday, April 15th, 2013
Free AR app for Android and iOS gets 3ds Max exporter, plus support for custom tracking markers.
Friday, April 12th, 2013
Updated: New rigging plugin from the creators of XrayUnwrap and XrayBlendSkin has begun shipping.
Friday, March 29th, 2013
Free update to the texturing tool adds live link to Photoshop, new graph profiler, better 3D preview.
Friday, March 29th, 2013
Watch videos of the new crowd system, mParticles, Perspective Match and pan and zoom tools.
Tuesday, March 26th, 2013
Developer aims to allow "every single 3D app" to process render jobs in the cloud on up to 128 GPUs.
Friday, March 22nd, 2013
New Skylight Illumination from IBL option lets mental ray render scenes using an environment map properly
Tuesday, March 19th, 2013
Drive dense particle simulations using data from lower-count sims from FumeFX or vanilla 3ds Max.
Tuesday, March 19th, 2013
Updated: LW version of the GPU-based renderer enters open beta. Check out some nice new videos.
Tuesday, March 12th, 2013