Unbiased renderer gets shadow catcher material, spherical camera, better integration with 3ds Max.
Friday, November 15th, 2013
Unbiased renderer gets shadow catcher material, spherical camera, better integration with 3ds Max.
Friday, November 15th, 2013
Free cloud-based system based on Donya Labs' Simplygon technology automates creation of LOD assets for games.
Thursday, November 14th, 2013
Jason Lewis puts 11 of the leading current workstation graphics cards through a battery of real-world tests.
Thursday, November 7th, 2013
Free tool for users on subscription contracts lets you drive any Autodesk product from a remote computer.
Sunday, October 27th, 2013
Online tool for creating interactive 3D content gets new script and material editors, support for larger scenes.
Friday, October 4th, 2013
Updated: Max, Maya and Mudbox extensions now available: nothing for Softimage or MotionBuilder this time.
Tuesday, October 1st, 2013
Now shipping: update also boosts raytracing speed, maximum render size, adds link to HDR Light Studio.
Monday, September 30th, 2013
3ds Max destruction plugin adds support for proxies, Bullet physics. The demo video is a lot of fun, too.
Tuesday, September 24th, 2013
Updated: GPU-accelerated renderer gets physically based GI, multi-GPU support, new 3ds Max edition.
Sunday, September 15th, 2013
Updated: See Fabric Engine's VFX renderer power a custom per-pixel camera projection tool inside Max.
Thursday, September 12th, 2013
Cost of rental may appeal more to studios than freelancers, but user feedback has been broadly positive.
Tuesday, September 10th, 2013
Watch Fabrice Visserot's amazing homebrew mocap set-up recreate a key scene from The Two Towers.
Thursday, August 29th, 2013
Handy free plugin lets 3ds Max users simulate real-life film stocks and bleach bypass effects.
Tuesday, August 20th, 2013