MAXtoA 2.4.43 adds option to export as Arnold points primitives, plus new options for instancing Particle Flow systems.
Thursday, March 7th, 2019
MAXtoA 2.4.43 adds option to export as Arnold points primitives, plus new options for instancing Particle Flow systems.
Thursday, March 7th, 2019
Accessible within nine key editions of V-Ray, with Corona Renderer and Phoenix FD to come, but limited GPU support as yet.
Thursday, February 28th, 2019
New script offers advanced options for sub-object selection and assigning material IDs to splines.
Wednesday, February 20th, 2019
Jason Lewis tests AMD's latest workstation graphics card against two of the competing Nvidia GPUs.
Thursday, February 14th, 2019
New 3ds Max asset manager will let users create and share visual libraries of 3D models, with support for key proxy formats and LODs.
Tuesday, February 12th, 2019
Latest update to the renderer adds the option to pause offline renders, better support for Alembic files, and network rendering on Linux.
Tuesday, February 12th, 2019
Tool for converting 3D scenes into interactive web apps gets support for VR and AR devices via WebXR.
Monday, February 11th, 2019
Scattering plugin adds option to edit distribution and colour of objects during interactive renders.
Friday, February 1st, 2019
Starbreeze Studios artist Maxi Vazquez's neat free 3ds Max scripts speed up common modelling tasks.
Monday, January 28th, 2019
3ds Max demolition plugin's neat new interactive workflow removes the need to pre-shatter meshes.
Wednesday, January 23rd, 2019
New version of the tree-creation tech lets users generate variant trees and animation inside Clarisse.
Thursday, January 17th, 2019
Popular hair and fur plugin gets new physics, clumping and braiding toolsets, native support for Arnold.
Tuesday, January 8th, 2019
Neat plugin adds a particle-based snow layer to 3D scenes, or lets users paint the snow in manually.
Sunday, January 6th, 2019