Master advanced creature design techniques in ZBrush, Maya and Yeti with Gnomon's detailed guide.
Monday, May 25th, 2020
Master advanced creature design techniques in ZBrush, Maya and Yeti with Gnomon's detailed guide.
Monday, May 25th, 2020
See the gorgeous Lumen in the Land of Nanite UE5 demo, running in real time on a PlayStation 5.
Thursday, May 14th, 2020
Amazing next-gen update to the game engine promises dynamic GI - and the end of polygon budgets.
Wednesday, May 13th, 2020
UV unwrapping and packing tools get Photoshop-style system for distributing UV islands, new autosave feature.
Tuesday, May 12th, 2020
Get scanned male and female figures in OBJ, FBX, ZTL and C4D format with 8K PBR texture maps. Commercial use.
Sunday, May 10th, 2020
See DNEG's Crystal Bretz reveal her ZBrush, Maya & Mari workflows in Gnomon's detailed new tutorial.
Sunday, May 3rd, 2020
First subscriber-only update to Cinema 4D overhauls the UV unwrapping tools and rolls out Maxon's new viewport architecture.
Tuesday, April 21st, 2020
Discover leading ZBrush artist Pablo Munoz Gomez's personal workflow in Gnomon's new tutorial.
Wednesday, April 15th, 2020
Update adds support for sharing GPU memory via NVLink in the new GPU render engine, plus optimised new Transparent Medium material.
Monday, April 6th, 2020
Unusual concept sculpting tool formerly known as Polybrush gets streamlined new UI, macOS edition.
Thursday, March 12th, 2020
Create interiors for VFX work with Digital Domain lighting lead Adrien Vallecilla's new Gnomon tutorial.
Saturday, February 22nd, 2020
Watch the best tech breakdowns of 2019, as determined by 120,000 CG Channel Facebook followers.
Sunday, January 12th, 2020
New Gnomon Workshop tutorial Designing a Piloted Combat Mech provides over 10 hours of training.
Friday, January 3rd, 2020