Latest update to crowd-simulation system adds support for Linux and the render engine of your choice.
Wednesday, February 22nd, 2012
Latest update to crowd-simulation system adds support for Linux and the render engine of your choice.
Wednesday, February 22nd, 2012
GPU-accelerated plugin calculates ambient occlusion from the Z-depth data embedded in your renders.
Tuesday, February 21st, 2012
New Softimage port of the industry-standard renderer now out of beta and available for use.
Tuesday, February 21st, 2012
New plugin adds ZSphere-alike modelling tools to 3ds Max for quickly roughing out organic forms.
Tuesday, February 21st, 2012
Now out of bugfixing and available to purchase, to judge from the new 'Buy Now' button on the NewTek site.
Friday, February 17th, 2012
Latest release of the open-source 3D package also adds multi-GPU support to the new Cycles renderer.
Friday, February 17th, 2012
Update to image-based modelling app adds WebGL export and option to generate transparency maps.
Thursday, February 16th, 2012
New object type to offer faster, more controllable deformations on heavy multi-million-polygon meshes?
Thursday, February 16th, 2012
All the usual disadvantages of having the display and CPU in one unit, but it sure does look pretty.
Wednesday, February 15th, 2012
Over 400 new features, updates and bugfixes, including Flash export and new 'Shuriken' particle system.
Wednesday, February 15th, 2012
There's no guarantee that the tools will actually make it into Maya 2013, but the timing looks suggestive.
Wednesday, February 15th, 2012
Sign up for the DVD of Project Mango today and see your name on screen in the new sci-fi VFX flick.
Wednesday, February 15th, 2012
Update to the real-time rendering tool to add new metallic paint material, interactive HDR editing.
Tuesday, February 14th, 2012