Heavy Rain developer releases eight-minute demo of its new engine and performance-capture system.
Thursday, March 8th, 2012
Heavy Rain developer releases eight-minute demo of its new engine and performance-capture system.
Thursday, March 8th, 2012
Theme: Game of Thrones
1st Place: Guillemhp
2nd Place: Ethax
3rd Place: Advantasy
Wednesday, March 7th, 2012
Next generation of markerless mocap software tools to support Kinect for Windows, Asus Xtion.
Wednesday, March 7th, 2012
Middleware tools Kynapse, Scaleform and HumanIK all soon coming to games on a Wii near U.
Wednesday, March 7th, 2012
New versions of Beast, HumanIK, Kynapse, Cognition, Population and Scaleform go on show at GDC 2012.
Wednesday, March 7th, 2012
Explosions and robots are sexy, but the bigger prize is CAD to ad, says company co-founder Brad Peebler.
Tuesday, March 6th, 2012
New video shows real-time simulation of rigid bodies and mCloth - but is it GPU-accelerated?
Tuesday, March 6th, 2012
All part of the Kickstarter campaign for his short, The Little Painter, but you'll need to be quick to catch it.
Tuesday, March 6th, 2012
Updated: Platige Image releases fantastic new 'making of' video for its epic cinematic for the cult RPG.
Tuesday, March 6th, 2012
V-Ray for Maya users can sign on for early access to Chaos Group's formerly Max-only fluid simulator.
Tuesday, March 6th, 2012
Make better use of the open-source data-interchange format in 3ds Max, Maya, Softimage, Arnold and more.
Monday, March 5th, 2012
Rest your eyes on some pretty bangs and flashes as we wait for news from GDC 2012 this week.
Monday, March 5th, 2012
Updated: now with an actual video showing data transfer between Max and Maya as well as MotionBuilder.
Monday, March 5th, 2012