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Eye candy: Quantic Dream's new Kara tech demo

Heavy Rain developer releases eight-minute demo of its new engine and performance-capture system.

Thursday, March 8th, 2012

Matte Painting | February

Theme: Game of Thrones

1st Place: Guillemhp

2nd Place: Ethax
3rd Place: Advantasy

Wednesday, March 7th, 2012

iPi Soft announces iPi Motion Capture 2.0

Next generation of markerless mocap software tools to support Kinect for Windows, Asus Xtion.

Wednesday, March 7th, 2012

GDC 2012: Autodesk signs Nintendo licensing deal

Middleware tools Kynapse, Scaleform and HumanIK all soon coming to games on a Wii near U.

Wednesday, March 7th, 2012

Autodesk announces its 2013 games tools line-up

New versions of Beast, HumanIK, Kynapse, Cognition, Population and Scaleform go on show at GDC 2012.

Wednesday, March 7th, 2012

Luxology talks modo 601 and life beyond DCC

Explosions and robots are sexy, but the bigger prize is CAD to ad, says company co-founder Brad Peebler.

Tuesday, March 6th, 2012

Sneak peek: 3ds Max's new MassFX physics system

New video shows real-time simulation of rigid bodies and mCloth - but is it GPU-accelerated?

Tuesday, March 6th, 2012

See Arconyx's Kenny Roy animate for 24 hours live

All part of the Kickstarter campaign for his short, The Little Painter, but you'll need to be quick to catch it.

Tuesday, March 6th, 2012

Eye candy: Platige Image's Witcher 2 for Xbox teaser

Updated: Platige Image releases fantastic new 'making of' video for its epic cinematic for the cult RPG.

Tuesday, March 6th, 2012

Phoenix FD for Maya enters beta testing

V-Ray for Maya users can sign on for early access to Chaos Group's formerly Max-only fluid simulator.

Tuesday, March 6th, 2012

Exocortex Technologies ships Alembic plugin suite

Make better use of the open-source data-interchange format in 3ds Max, Maya, Softimage, Arnold and more.

Monday, March 5th, 2012

Eye candy: Autodesk's 2012 games showreel

Rest your eyes on some pretty bangs and flashes as we wait for news from GDC 2012 this week.

Monday, March 5th, 2012

Sneak peek: 3ds Max's new 'Send To' workflow

Updated: now with an actual video showing data transfer between Max and Maya as well as MotionBuilder.

Monday, March 5th, 2012

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