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FMX 2012: In search of virtual production

At Europe's premier CG show, the buzz is all about virtual production. CG Channel went to investigate.

Thursday, May 10th, 2012

Wayne Robson to ship two cool free Mudbox tools

Mudbox star to release import/export toolkit MudWalkerX and intelligent polygon-reduction tool ReDucto.

Wednesday, May 9th, 2012

Next Limit announces RealFlow 2013

Latest update to fluid simulator adds powerful new Hybrido 2 fluid solver and new node-based scene graph.

Tuesday, May 8th, 2012

Joe Alter demos cool new Maya blendshape tool

Sculpt shapes outside of the rest pose or on top of one another with LipService 5.0's BlendShapes+.

Tuesday, May 8th, 2012

One to try: appleseed

It may be yet another open source physically based renderer - but it's being written specifically with production in mind.

Tuesday, May 8th, 2012

Gnomon releases two-hour Pixar lighting masterclass

New DVD sees Pixar Lighting TD Jeremy Vickery reveal the principles behind Efficient Cinematic Lighting.

Monday, May 7th, 2012

modo 601 adds support for 3Dconnexion devices

First modo 601 Service Pack adds certified support for the entire range of 3Dconnexion's 3D mice.

Monday, May 7th, 2012

GIMP 2.8 released

Open-source image editor gets new UI and tools and... sweet Jesus, is that really a single-window mode?

Friday, May 4th, 2012

Thinkbox Software ships Genome for 3ds Max

Updated: See 11 new demo videos of Thinkbox's toolset for creating new, more flexible Max modifiers.

Friday, May 4th, 2012

Eye candy: Amazing Spider-Man trailer swings online

Still not sold on the Spider-Man reboot? Perhaps the footage in the new trailer will change your mind.

Thursday, May 3rd, 2012

Image gallery: Avengers Assemble art show

See all the Avengers-themed art currently on display at the Assemble show at Los Angeles' Gallery 1988.

Thursday, May 3rd, 2012

Interview: BioWare on making Mass Effect 3

Take your mind off the endings with this in-depth Q&A with the character art team on the Pixologic website.

Thursday, May 3rd, 2012

Autodesk reshuffles Softimage dev team

Development of Softimage moves to Singapore. Original Montreal-based team reassigned to work on Maya VFX.

Wednesday, May 2nd, 2012

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