Sony Pictures Animation releases a free simplified version of one of the zombie rigs used on the movie.
Wednesday, October 8th, 2014
Sony Pictures Animation releases a free simplified version of one of the zombie rigs used on the movie.
Wednesday, October 8th, 2014
Get Lucasfilm engineer Darby Johnston's robust image sequence viewer and batch-processing tools.
Wednesday, October 8th, 2014
Updated: you can now download it directly from GitHub, rather than waiting for your school to sign up.
Wednesday, October 8th, 2014
And its 'Fair SaaS' pricing for the much-anticipated 3ds Max renderer sounds a lot like a dig at Adobe.
Wednesday, October 8th, 2014
Update to games texture-creation tool streamlines baking workflow, creating physically based shaders.
Tuesday, October 7th, 2014
Now officially released: update adds optional Hotbox-style pie menus, improved texture-painting system.
Monday, October 6th, 2014
Perpetual software licences to be phased out over the next 12-24 months, leaving only maintenance and rental options.
Friday, October 3rd, 2014
Key product staff spin out new firm to develop veteran Japanese 3D app. New English release planned.
Thursday, October 2nd, 2014
Frederic Durand's Final Gather in Maya & mental ray explores fixes for blotches and flicker when using FG.
Thursday, October 2nd, 2014
3D authoring tool for WebGL, Flash and mobile games gets terrain generator, new physics options.
Wednesday, October 1st, 2014
3ds Max hair tool adds option to model hair with standard poly tools, improved Nitrous viewport preview.
Tuesday, September 30th, 2014
Games texture map creation tool gets support for PBR workflow. Neat shadow-removal and tiling options.
Tuesday, September 30th, 2014
New DVD from Quixel's Ryan Hawkins reveals the secrets of creating rapid Photoshop concepts.
Friday, September 26th, 2014