Motion-capture suits and software redesigned to provide true VFX-quality data; price cut by up to 30%.
Thursday, November 6th, 2014
Motion-capture suits and software redesigned to provide true VFX-quality data; price cut by up to 30%.
Thursday, November 6th, 2014
Now fully 64-bit, and there's no longer any need to buy separate licences for Windows and Mac.
Thursday, November 6th, 2014
Master key techniques with Frederic Durand's Global Illumination and Caustics in Maya & mental ray.
Monday, November 3rd, 2014
Real-time visualisation tools get new 'DIVE' core engine, bringing in tech from Vue and PlantFactory.
Friday, October 31st, 2014
Model in 'virtual clay' with the new sculpting software and rebranded, more affordable haptic 3D stylus.
Thursday, October 30th, 2014
Check out this physically based, 100% parallelised 'next-gen' fluid simulator, soon available in beta.
Thursday, October 30th, 2014
Softimage particle meshing plugin comes to Maya, Modo and Fabric Engine. The demo reel is amazing.
Thursday, October 30th, 2014
Nice update to render toolkit adds area lights, curves-based colour grading, new set of post effects.
Wednesday, October 29th, 2014
Update to real-time animation app adds support for PhysX, SpeedTree plants, Allegorithmic Substances.
Tuesday, October 28th, 2014
Updated: The Prometheus concept artist's VFX short turns Terminator's story on its head. Watch it here.
Tuesday, October 28th, 2014
Publish models to view interactively online in any WebGL browser from directly within Modo 601 and above.
Monday, October 27th, 2014
Updated: new versions of NDO and DDO now officially out of beta. New batch options and 16K support too.
Thursday, October 23rd, 2014
Now shipping: Speed boosts, new progressive renderer, plus new option to render Bifrost meshes.
Thursday, October 23rd, 2014