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Search for "unreal engine"

Otoy releases OctaneRender 3.0

Now shipping: Long-awaited update to GPU renderer to add volumetrics, support for deep pixel compositing.

Tuesday, May 24th, 2016

Handplane 3d releases Handplane Baker for free

Neat free tool generates AO, cavity, curvature, normal and other maps for use in game engines. Handles dense ZBrush sculpts.

Monday, May 9th, 2016

Otoy reveals its roadmap to OctaneRender 4.0

Support for CPU rendering, skinned characters and Brigade path tracing - plus OctaneImager, an entire new compositing app.

Thursday, April 7th, 2016

The Foundry ships Modo 10.0v1

Videos: see all the new features in action, from tools for games artists to new UV and UDIM workflows.

Thursday, April 7th, 2016

Nvidia releases HairWorks source, unveils PhysX-GRB

Source code of fur system used on Call of Duty: Ghosts out now. New CGU/GPU rigid body system in beta.

Tuesday, March 22nd, 2016

Video: Enlighten's Seastack Bay real-time GI demo

Beautiful Ninja Theory-created demo showcases new open-world tech in the UE4 and Unity lighting system.

Thursday, March 17th, 2016

Allegorithmic releases Substance Painter 2

3D painting tool gets Iray renderer integrated inside, new Clone and Smudge tools, new Linux edition.

Wednesday, March 16th, 2016

IKinema announces LiveAction 2

Real-time tool for streaming, cleaning and retargeting mocap data gets built-in full-body rig editor.

Friday, March 11th, 2016

See more details of the new features in Modo 10.0v1

Update will improve look dev and asset export to UE4 and Unity 5, streamline baking, enhance vertex normal editing.

Tuesday, March 8th, 2016

The Foundry announces Modo 10 Series

Modo 10.0v1 due out in Q2, and 'opens new doors' for games and VR. Modo 10.1 and 10.2 to follow.

Tuesday, March 8th, 2016

Eye candy: Epic's ProtoStar Vulkan graphics demo

Get a glimpse of mobile games to come with this cool UE4 demo created using the new graphics API.

Wednesday, February 24th, 2016

IKinema turns WebAnimate into an offline product

Browser-based system for editing and retargeting mocap data becomes an offline tool with a £99 price tag.

Friday, February 19th, 2016

IKinema launches IKinema RunTime-Indie for UE4

New perpetual licence lets indie artists and small studios use the top IK middleware for under $150.

Thursday, January 7th, 2016

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Latest News

Review: are the GeForce RTX 5090 and 5080 worth the money for CG?

See how NVIDIA's top-of-the-range Blackwell GeForce RTX 50 Series GPUs performed in real-world tests in popular DCC applications.

Wednesday, December 17th, 2025

Plastic Software releases Plasticity 2025.3

Check out the new features in the popular hard surface modeling tool, including a new instancing system, and shareable web previews.

Tuesday, December 16th, 2025

Boris FX releases Mocha Pro 2026

Check out the changes to the planar and 3D tracking software, including a new AI-powered system for refining tricky edges on mattes.

Monday, December 15th, 2025

Chaos releases V-Ray 7.2 for Maya

Check out the changes to the Maya edition of the renderer, including a new displacement material, and a viewport live link to Vantage.

Saturday, December 13th, 2025

Adobe releases Substance 3D Designer 15.1

Check out the new features in the material authoring software, improving workflow when creating and editing node graphs.

Friday, December 12th, 2025

Foundry adds 3D Gaussian Splats to the Nuke 17.0 open beta

Check out the features in the latest beta build of Nuke, also including a new BigCat node for training larger custom AI models on VFX data.

Friday, December 12th, 2025

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Chaos releases V-Ray 7.2 for Blender Chaos releases Vantage 3.1 Chaos releases V-Ray 7.2 for Houdini Leopoly releases Shapelab Max 2026 QuadSpinner unveils Gaea 3.0 Insydium releases Fused 2025.4 with new animation toolset Jidou Esri releases CityEngine 2025.1 Pixar releases RenderMan 27.1 Maxon releases Red Giant 2026.1 and 2026.2 Boris FX releases Optics 2026 with AI-powered facial masking Tutorial: Cinematic Matte Painting Techniques Unity 6.3 LTS is out: see 5 key features for games artists Older Posts

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