Check out the latest changes to Omniverse including upcoming support for real-time ray traced subsurface shading.
Saturday, March 25th, 2023
Check out the latest changes to Omniverse including upcoming support for real-time ray traced subsurface shading.
Saturday, March 25th, 2023
Open-source geospatial data plugins create full-scale replicas of the Earth inside game engines.
Saturday, March 25th, 2023
Free AI art tool turns your sketches into environment maps for use in game engines and DCC apps.
Friday, March 17th, 2023
Free GPU renderer gets support for new bevel shader, better viewport rendering, support for light linking.
Monday, March 13th, 2023
Reconstruct 3D scenes matching 360-degree video and export to DCC apps as PLY or OBJ files.
Monday, March 13th, 2023
Find out how this Nvidia Studio laptop fares in real-world tests with 3ds Max, Blender, Maya and UE5.
Tuesday, March 7th, 2023
Promising new app aims to capture production-quality mocap for games and VFX on 2-6 iPhones.
Wednesday, March 1st, 2023
Character-creation tool gets long-awaited dynamic wrinkle system, better MetaHuman compatibility.
Thursday, February 23rd, 2023
New build of the procedural 3D software with native support for Apple's M1 and M2 chips is now production-ready.
Thursday, February 23rd, 2023
Open-source render upscaling tech for games and DCC apps now supports temporal upscaling. See what's new in the latest update.
Tuesday, February 21st, 2023
Free browser-based AI mocap platform now supports animation style transfer and motion blending.
Sunday, January 29th, 2023
Real-time rendering and look dev app gets new texture painting features, light baking, USD support.
Tuesday, January 24th, 2023
Check out the new features in the first update to the landscape- and plant-generation tools since 2021.
Friday, January 13th, 2023