Check out the new features in the free standalone UV packing app, including support for texel density, and the Blender integration plugin.
Friday, July 4th, 2025
Check out the new features in the free standalone UV packing app, including support for texel density, and the Blender integration plugin.
Friday, July 4th, 2025
Get three 3D scanned mountains from the neat new asset library for kitbashing environments for VFX and concept art. Commercial use.
Tuesday, July 1st, 2025
Updated: free Blender-based tool generates 3D interiors, from rooms to entire houses. Check out its new Infinigen-Sim toolset.
Monday, June 30th, 2025
Character generator and real-time animation tool get updates to AI Smart Search, plus new lower-cost iContent licenses for stock assets.
Friday, June 27th, 2025
Get custom tools for creating stylized game assets, including procedural generators for 3D buildings, bridges and clouds.
Thursday, June 26th, 2025
Download free assets from Oleg Ushenok's incredible new kitbash asset pack. FBX format, with PBR textures, for commercial use.
Sunday, June 22nd, 2025
Discover how to create game environments grounded in architectural principles with The Gnomon Workshop's new tutorial.
Monday, June 9th, 2025
Free facial mocap app is now available in beta for Android phones, as well as iPhones and iPads. Check out all of its new features.
Sunday, June 8th, 2025
Epic's MetaHuman framework for creating 3D characters for games and VFX is out of early access. See its new features - and its new EULA.
Wednesday, June 4th, 2025
Can't get a live model? These UE5-based apps let you pose 3D hands to act as a reference when sketching, painting or sculpting.
Monday, May 26th, 2025
Get over 20 high-res HDRIs of natural exteriors and architectural interiors in EXR format, for VFX, visualization and motion graphics.
Monday, May 26th, 2025
Software for processing data from inertial mocap systems gets separate new anatomy models for male and female actors.
Thursday, May 15th, 2025
Simulate thousands of rubbery objects in near-real time with Łukasz Czyż's plugin implementing Vertex Block Descent methods in Blender.
Tuesday, May 13th, 2025