Master vital UE4 and Maya skills with Call of Duty artist Bill Buckley's Creating Game Ready Animations for Production.
Tuesday, December 6th, 2016
Master vital UE4 and Maya skills with Call of Duty artist Bill Buckley's Creating Game Ready Animations for Production.
Tuesday, December 6th, 2016
See all the new features due in Unity 5.6 and beyond - including a free integration of OctaneRender.
Wednesday, November 2nd, 2016
We round up over 30 of the key new tools to be announced at the show, from full 3D packages to plugins.
Wednesday, August 3rd, 2016
Real-time tool for streaming, cleaning and retargeting mocap data gets built-in full-body rig editor.
Friday, March 11th, 2016
Update will improve look dev and asset export to UE4 and Unity 5, streamline baking, enhance vertex normal editing.
Tuesday, March 8th, 2016
Updated, now shipping: Games texturing toolkit gets powerful 3D painting and map baking options. See the new features in action here.
Monday, November 30th, 2015
Jason Lewis puts HP's top-of-the-range pro mobile system through a battery of real-world tests.
Tuesday, November 10th, 2015
Videos: see all the new features in both apps, including new games functionality and new 3D text tools.
Tuesday, August 11th, 2015
Jason Lewis puts three of Nvidia's top-of-the-range Quadro cards through a battery of real-world tests.
Monday, July 6th, 2015
Videos: see the new sculpting tools, Delta Mush deformer, updates to Bifrost and revamped Hypershade.
Monday, April 13th, 2015
See the tech behind Unity 5's new real-time global illumination in action in this neat new demo video.
Wednesday, March 4th, 2015
Artists earning under $100,000/year now get all the features of Unity 5. Pro users get extra cloud tools.
Tuesday, March 3rd, 2015
Get a massive set of free assets used to create Unreal demo scene The Monolith. For commercial use.
Friday, January 23rd, 2015