Big update to the Omniverse scene layout app adds soft-body physics, new character animation toolset.
Saturday, March 26th, 2022
Big update to the Omniverse scene layout app adds soft-body physics, new character animation toolset.
Saturday, March 26th, 2022
Updated with Christmas and New Year deals: save money on CG software, hardware and assets.
Thursday, December 23rd, 2021
Sizeable update to the 3D software adds 'full USD integration', new VR modelling app, and new character rigging and animation features.
Wednesday, March 24th, 2021
Games-friendly update to 3ds Max adds new PBR features, support for Substance .sbsar files, and makes Arnold the default render engine.
Wednesday, March 25th, 2020
Major update to Houdini adds new look dev and layout system Solaris, USD-native renderer Karma, new modelling and simulation tools.
Wednesday, November 27th, 2019
New real-time visualisation product gets 3ds Max scenes or CAD data into Unreal Engine for rendering.
Wednesday, March 7th, 2018
Updated, now shipping: Texturing app gets OpenSubdiv support; Arnold, V-Ray, Redshift and UE4 shaders; native Modo integration.
Thursday, December 3rd, 2015
We assess the feature lists of the upcoming Maya, 3ds Max, Mudbox, MotionBuilder and Softimage 2015.
Tuesday, March 18th, 2014