Release improves speed and quality, adds new physically based shaders. Updated: new Houdini plugin HtoA 2.0 now available.
Friday, April 21st, 2017
Release improves speed and quality, adds new physically based shaders. Updated: new Houdini plugin HtoA 2.0 now available.
Friday, April 21st, 2017
Cost of monthly rentals down from $195/month to $100/month; new $35/week option added.
Tuesday, April 18th, 2017
Latest Rhino edition of the renderer gets 500 readymade materials; V-Ray Swarm distributed rendering.
Sunday, April 9th, 2017
Popular GPU-based renderer coming to OS X. Maya version to ship first, with Cinema 4D and Houdini to follow.
Thursday, April 6th, 2017
New live export plugin gets scenes from 3ds Max to Modo 'in two clicks'. Converts V-Ray materials to Modo equivalents automatically.
Tuesday, April 4th, 2017
New Gnomon tutorial reveals how to create a photorealistic 3D environment from start to finish.
Sunday, April 2nd, 2017
Updated: Beta 2 of new anti-piracy tech for preventing unauthorised use of 3D models available free.
Saturday, April 1st, 2017
See new features due in the next release of the renderer, including a physically based hair shader, better volumetrics, and support for OSL.
Friday, March 31st, 2017
Digital environment tools get support for up to 16 viewports, can now render 360-degree output.
Friday, March 31st, 2017
Check out the neat new clothing simulation options and Immediate Mode physics system due in the next release.
Tuesday, March 28th, 2017
See the best new VFX created in Max and Maya: from Deadpool to The Mill's amazing commercials.
Tuesday, March 28th, 2017
Max 2018 to include a limited-use version of Arnold in place of Iray or Mental Ray when it ships this April.
Friday, March 24th, 2017
Long-established automatic UV unfolding plugin for 3ds Max and Maya gets fast new flatten unwrap mode for hard-surface objects.
Wednesday, March 22nd, 2017