Big update to the renderer adds toon shader, adaptive sampling, two denoising systems, progressive rendering, native Alembic support.
Friday, April 6th, 2018
Big update to the renderer adds toon shader, adaptive sampling, two denoising systems, progressive rendering, native Alembic support.
Friday, April 6th, 2018
Create a detailed, production-ready immersive environment inside Unity with Gnomon's step-by-step guide.
Thursday, April 5th, 2018
Maya crowd-simulation software gets new flocking system and simulation cache-editing options, plus support for layered caches.
Thursday, April 5th, 2018
Record gameplay in real time, then export the animation data in FBX format with this neat free add-on.
Sunday, April 1st, 2018
Environment-creation software gets new LOD export options, better Ptex support. Plant generator gets new Flower node.
Tuesday, March 27th, 2018
See the new graphics features due in Unity 2018.1 to 2018.3, from new materials and animation options to the GPU lightmapper.
Friday, March 23rd, 2018
See people, buildings and vehicles explode spectacularly in the Maya demolition tool's greatest hits reel.
Thursday, March 15th, 2018
Update adds live link plugins for Maya and MotionBuilder, material layers, physical units for lights.
Thursday, March 15th, 2018
First major update to the digital sculpting tool in years adds neat new dynamic tessellation system, plus support for HiDPI displays.
Thursday, March 15th, 2018
New video also shows other features due in the renderer, like support for USD and MaterialX.
Thursday, March 8th, 2018
Sign up now to test this intuitive new cloud rendering service integrated directly inside V-Ray.
Thursday, March 1st, 2018
Latest beta adds Nvidia's AI-based OptiX render denoising system, GPU volume rendering, updates to the hair shader.
Friday, February 23rd, 2018
Code for the SitoA plugin available via an Apache 2.0 licence. Latest update supports Arnold 5.0.2.4.
Wednesday, February 21st, 2018