Suite of tools for getting CAD data into Unreal Engine for visualisation to stay in open beta another year.
Tuesday, September 18th, 2018
Suite of tools for getting CAD data into Unreal Engine for visualisation to stay in open beta another year.
Tuesday, September 18th, 2018
Non-commercial edition gets new 'live rendering' workflow, lighting tech used on movies like Coco.
Monday, September 10th, 2018
Promising virtual reality design tool gets support for groups, surface patches and orthographic views.
Friday, September 7th, 2018
Recreate accurate animal anatomy in ZBrush with The Gnomon Workshop's detailed new tutorial.
Tuesday, September 4th, 2018
New plugin integrates UE4 with the production-tracking system. Includes a Maya FBX exporter for asset review.
Friday, August 31st, 2018
See the new direct modeling system coming up in the next major release of SideFX's 3D animation software.
Tuesday, August 28th, 2018
Maya crowd animation tool gets layered caches for rigid body dynamics, new 'self clone' option to increase density in flocking sims.
Friday, August 24th, 2018
At just 1.7kg, the competitively specced new mobile graphics workstation is the 'thinnest, lightest and sleekest' ThinkPad in history.
Tuesday, August 21st, 2018
New integration promises UE4 users GPU-based light field baking and support for ORBX scenes.
Wednesday, August 15th, 2018
'Project Lavina' demo shows 300 billion triangles rendering at over 25fps on a single commercial GPU.
Tuesday, August 14th, 2018
Now in open beta: push-button cloud render service lets you launch jobs directly inside 3ds Max or Maya. Free for a limited time.
Monday, August 13th, 2018
Updated: Nifty plugin lets users mix data from multiple mocap systems - and now iPhone X facial tracking.
Sunday, August 12th, 2018
EA DICE artist Guilherme Rambelli's new Gnomon Workshop tutorial details current industry workflows.
Thursday, August 9th, 2018