See the new features in the Maya and Houdini crowd animation tool. Now free for low-budget projects.
Thursday, June 11th, 2020
See the new features in the Maya and Houdini crowd animation tool. Now free for low-budget projects.
Thursday, June 11th, 2020
'Really real-time' renderer for Cinema 4D gets support for subsurface scattering, translucency.
Thursday, June 4th, 2020
Check out the new features in the 3D modelling and animation tool, including new interactive extrusion and texture baking workflows.
Wednesday, June 3rd, 2020
Free app for Quadro GPU users records footage of DCC tools like 3ds Max and Maya for use in asset reviews or training.
Thursday, May 28th, 2020
See how AMD's flagship 64-core workstation CPU performs in Jason Lewis's real-world CG benchmarks.
Thursday, May 28th, 2020
Check out the new features in the latest experimental build of the GPU production renderer.
Wednesday, May 27th, 2020
Master advanced creature design techniques in ZBrush, Maya and Yeti with Gnomon's detailed guide.
Monday, May 25th, 2020
First update to the Houdini edition of the renderer adds support for custom AOVs and debug shading.
Thursday, May 21st, 2020
SDK update to the free, hardware-agnostic GPU renderer promises faster rendering on CPU plus GPU.
Monday, May 18th, 2020
Free plugin enables GPU path tracing and 'full spectrum rendering' in UE4 on AMD GPUs.
Saturday, May 16th, 2020
Check out the new features in the 3ds Max edition of the shattering and rigid body dynamics plugin.
Friday, May 15th, 2020
UV unwrapping and packing tools get Photoshop-style system for distributing UV islands, new autosave feature.
Tuesday, May 12th, 2020
See the best new tools in the game engine and real-time renderer - from new ray traced materials to LIDAR support.
Wednesday, May 6th, 2020